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    04 / LAB  / EXP 005

    Descent Protocol tile art

    Descent Protocol

    EXP
    005
    KIND
    GAME
    STATUS
    WIP
    TECH
    CANVAS · WEB AUDIO · PIXEL ART
    DATE
    2026.07.07

    A browser-based, linear-progression action platformer in vanilla JS on a 2D canvas, fully skinned with original sprite art. Every classic ability is here, and each one opens the next zone across 23 rooms of a sealed deep station. Collecting a major power-up seals the room and summons a guardian that only falls to the ability you just took; every room hides a late-game secret cache, and the wildlife scales with your arsenal. Past the final core: a ramping hold-to-fire laser, an enraged rematch, and a seven-boss gauntlet where each drop is the next boss's weakness. Web Audio sound effects and ambient zone loops, rebindable controls, auto-save on every transition.

    IN CONTAINMENT — WIP

    JAVENEXE® — SYSTEM INDEX
    JAVENEXE://
    ↑↓ SELECT ←→ ACTION ↵ RUN ESC CLEAR / CLOSE
    JAVENEXE // VISUALIZER
    DECK / 01 · STANDBY 00:00 / 00:00
    00 — JULIA SET P 0.000 z ↦ z² + c · c ≈ −0.745 + 0.155i